캠페인 |
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습격 DM DID EI HttT 전설 Liberty NR SoF SotBE THoT 건국 TSG 형제 UtBS - BAM |
Era |
기 영세 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
언어 |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Generals and nobles are often given stone statues for grave markers, so that their likeness persists even after death. Sometimes, if the soul is tortured by injustice and a desire for vengeance, the stone likeness becomes a vehicle for action. Those that are gripped by the statue become helplessly trapped in a body of stone, but maintaining that entrapment is exhausting for the stone fighter.
Special Note: This unit will become petrified during the daylight hours if there is no adjacent unit of the same side at turn start. It is not thusly affected during dawn, dusk, or night. This unit will also take more damage every turn start for every unit it has captured in stone. The captured units will be freed upon the Statue's death, or if freed through the right-click menu option.
해당 유닛으로부터 승급: | |
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해당 유닛으로 승급: | Stone Soldier |
소집비용: | 18 |
HP: | 40 |
이동: | 4 |
XP: | 25 |
레벨: | 1 |
선호시간대: | 야행성 |
ID | Phantom Statue |
능력: | stone |
![]() | Stone Grip 충격 | 5 - 2 근접 | petrifies |
![]() | Stone Fist 충격 | 5 - 2 근접 | |
![]() | Hatred 냉기 | 3 - 2 원격 |
저항력: | |
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참격 | 30% |
관통 | 30% |
충격 | 20% |
화염 | -10% |
냉기 | 0% |
신령 | -20% |
지형 | 소모 이동력 | 방어도 |
---|---|---|
깊은 물 | 3 | 40% |
늪 | 2 | 50% |
도보불능 | - | 0% |
동굴 | 1 | 40% |
마을 | 1 | 60% |
모래 | 2 | 40% |
버섯 수풀 | 2 | 50% |
산 | 2 | 50% |
산호초 | 2 | 50% |
성 | 1 | 60% |
숲 | 2 | 60% |
얕은 물 | 2 | 40% |
언덕 | 2 | 50% |
영구 동토 | 1 | 40% |
통과불능 | - | 0% |
평지 | 1 | 40% |